Command radiates
Khess is played on a battlefield at night. Each Leader carries a lantern, and its aura is the ground that lantern lights: inside the light, your pieces change how they move. Everything in the brand comes from that image.
Logo
The mark is the aura seen from above: one cell, then the ring of seven, then the ring of nineteen, from the brightest to the darkest. The light always comes from the centre.
- Leave at least one cell of the mark free all around it.
- Below 24 px tall, use the mark on its own. Never smaller than 16 px.
- Do not rotate it: at 30 degrees it becomes another shape.
- No outlines, shadows, glows or blue. Blue belongs to the black side, not to the brand.
Logo, dark backgrounds (SVG)Logo, light backgrounds (SVG)Mark (SVG)Single-colour mark (SVG)
Colour
The interface is night blue, never pure black. Colour appears only where there is light: the gold lantern of white, the blue lantern of black and the ember of check.
Night
- Night 950 Sunken areas, text on gold #0E1119
- Night 900 App background #151A25
- Night 800 Panels #1D2331
- Night 700 Raised surfaces, hover #272F40
- Night 600 Borders and dividers #34405A
Lanterns
- Lantern 100 The core of the lantern #FFF1C9
- Gold 400 White's aura, the brand, the main action #F5B83D
- Amber 700 Outer ring of the mark #C47B16
- Azure 400 Black's aura #5AA9FF
- Azure 600 Black's aura on light boards #2D7FE6
Text
- Mist 100 Main text #E8ECF4
- Mist 300 Secondary text #A9B4C8
- Mist 500 Hints and placeholders #7D889C
Signals and pieces
- Ember 500 Check, danger, low time #FF5A5F
- Leaf 500 Success, rating gained #5BC88A
- Ivory White pieces #F4EEE2
- Obsidian Black pieces #2A3040
- Gold is the only colour for actions. Blue is never a button.
- Ember only warns: check, errors, low time. Leaf only confirms: wins, rating gained.
Type
Three families: cut corners for what you read at a distance, a warm humanist for everything else, and fixed-width digits so clocks never wobble.
-
Chakra Petch
Headlines, the logo, big numbers.
Your Leader is in check
-
Figtree
Menus, buttons, chat and the move list.
Inside your aura the Escort runs in straight lines; outside it, it jumps. Read the light before you move.
-
Khess Cifras
Clocks, ratings and scores.
10:000:19.81450
Pieces
Ivory and obsidian, carved with flat facets lit from the left. The only colour on a piece is the Leader's lantern, so the Leader is found at once.
-
Banner
-
Medallion
-
Letters
Boards
Sixty-one cells in three tones, so two neighbours never match. The frame is the outline of the mark at board scale. Stone is the default: neutral, so the auras carry the colour.
-
Stone
-
Sand
-
Slate
-
Forest
-
Ice
-
Night
Icons
One family for navigation, flat emblems for each piece, and movement badges that read at 12 px.
Navigation
- nav-play
- nav-online
- nav-bots
- nav-friend
- nav-watch
- nav-learn
- nav-leaderboard
- nav-analysis
- nav-settings
- nav-profile
- nav-home
- nav-logout
Emblems
- emblem-leader
- emblem-escort
- emblem-lance
- emblem-crossbow
- emblem-rider
- emblem-soldier
Movement
- mode-step
- mode-run
- mode-jump
- mode-shoot
- mode-soldier
Bots
Six opponents with a face and a character, from first steps to master. Each medallion carries as many stripes as its level.
-
Pino Level 1
Just learned how the pieces move. Leaves pieces hanging and forgives yours.
-
Brisa Level 2
Likes to gallop around with her Riders. Spots simple captures, misses most threats.
-
Tizón Level 3
Aggressive and impatient. Will trade anything to get close to your Leader.
-
Vega Level 4
A patient archer. Keeps her Crossbows covered and punishes loose pieces.
-
Orión Level 5
Plays around the auras: knows when your pieces lose their power.
-
Aurelia Level 6
The strongest Khess player we know. Searches deep and rarely blunders.
Motion
Pieces settle; light spreads. Moves are quick and never bounce. What changes the aura takes a little longer, because that is the news.
- Hover 80 ms The piece rises by 2%.
- Move 180 ms Slides in a straight line; a jump lifts slightly halfway.
- Capture 220 ms The captured piece dissolves.
- Crossbow shot 260 ms A bolt flies to the target, then the capture.
- The Leader moves 560 ms The aura spreads out from the Leader's cell; badges that change flash once.
- Check 1.4 s The glow under the Leader pulses twice and stays.
- Low time under 20 s The clock turns ember.
With reduced motion turned on, pieces appear in place and nothing pulses; check is still marked, without the pulse.
Voice
Khess talks like a good opponent: direct, warm and calm. Short sentences, the important word first, piece names capitalised. No exclamation chains, no capitals for emphasis, no emoji.
- Main button Play
- Looking for a game Looking for an opponent…
- Your turn Your move
- Check Your Leader is in check
- A win You won by checkmate
- A loss without moves No moves left: your opponent wins
- A draw Draw by repetition
- Little time left 10 seconds left
- Network trouble Connection lost. Reconnecting…